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Supreme commander forged alliance strategies
Supreme commander forged alliance strategies








The main chat, Halcyon was limited to 100 players not ingame so freeport and then a 3rd chat was created. Then the ranked, the clan system, the replay vault got released. but also the famous TAG family : TAG_ROCK, Pic, timmyfred, TAG_Natas, nemir, HappyMan, FrogNucker were some well known TA players. At first the new comers from the Beta, like Eshez, prepare, mrlsfleyer (aka FunkOff), DI_Corpus, RapierX, RS_Gollum. The community was born !Ī very mixed age community with a 25-40 years old generation from Total Annihilation in addition to « the yougths »Ī pro scene was emmerging. Well that being said, there were hopefully way more interesting points. During months they had dreamed of the colossal battle on the announced 81x81 km maps, and then had the feeling of unability to use the all potencial of the game they bought. Only the strongest 2007 computers were able to play more than 2vs2 on bigger than 10x10km maps. Gpg was aware of it, but sup com had a huge bullet in the feet : Many of the players had some terrible lag problems. The first month of the game was not a full success. Many players have already played the beta, or the demo on finn's revenge, but those were only 1% of the huge community coming to the brand new client lobby called GpGNet.

supreme commander forged alliance strategies

Logos of THQ and GPG, the publisher and delevoper of Supreme Commander










Supreme commander forged alliance strategies